Classes

Classes are the fundamental divisions of characters' combat roles and abilities in Dragon Saga.

Human
There are four human base jobs of Dragon Saga:

Warriors are well balanced melee combat specialists.

Magicians use long distance magic spells with various effects.

Archers are long distance combat masters who use hit and run strategy.

Thief a master of rapid short range combat.

Choosing a class is a very important step which requires extra consideration.

On character creation, a Base Class is selected out of four human and two Dragonkin options.

Each base class can be advanced to two different second tier class which have unique characteristics and skills via 1st class promotion. [See chart below] The character may then change jobs at levels 20, 40, and 60.

The 1st Class Job Change is special, as the human classes are given two options. Once a class is picked, this choice cannot be changed.

All classes reach their maximum level at 85.

Dragonkin
''As an old foe makes his return, Dragon Saga heroes gain a valuable ally as well. The Dragonkin race, with far more advanced culture and technology than the rest, comes out of their 1000 year long seclusion to lend our heroes a hand.''

Dragonkin are an ancient race with deep spiritual roots. They are more slender and taller than their human counterpart, with dark bluish/grey skin and pointed ears.

With the Twin Fighter class, the player controls two characters that behave exactly the same except in battle. When Twin Fighter characters enter battle, one twin uses punch attacks while the other uses kick attacks. This style of combat allows the player to unleash high damage combos at a very high rate. The Twins are not bound to attack the same target, which means Twin Fighters can attack multiple enemies in multiple directions at the same time. Twin Fighters are brute strength based and give players a chance to control more than one character in combat.

The Shaman class utilizes summons and monsters, the character can inflict damage with their magic skills. As the Shaman class moves on to a Summoner and to an Elementalist, they will control much more powerful summons and the character will gain support magic skills to increase the summoned spirits powers. Shamans are intelligence-based and can summon elementals and spirits to boost party members and to fight off monsters. Also, as the bond between the summons and the character gets stronger, the summoned spirits will learn skills to protect their master such as automatically attacking enemies that target the Summoner.

To create a Dragonkin character, a human character above level 20 must exist on the account.

The character may then change class at levels 20, 40, and 60. The 1st class change is special, as the human classes are given two options. Once one is picked, this choice cannot be changed. Dragonkin classes have only one progression path each.